
#include "point2D.h"


void Point2D::SetPos (float x, float y)
{
	X = x ;
	Y = y ;
}

void Point2D::SetDir (float dir) 
{
	Dir = dir ;
}

float Point2D::GetPos (float& x, float& y) 
{
	return x, y ;
}

float Point2D::GetDir () 
{
	return Dir ;
}

void Point2D::RandPosRange (int min, int max) 
{


}

float Point2D::GetDistance (int x, int y) 
{
	return 0 ;
}

/*
void Point2D::Draw (HDC hdc) 
{
	//Ellipse (hdc, 
}
*/